﻿#pragma once

#include "ZumaMonster.h"
#include "../../MirDatabase/MonsterInfo.h"

using namespace Server::MirDatabase;
namespace S = ServerPackets;

namespace Server::MirObjects::Monsters
{
    class ZumaTaurus : public ZumaMonster
    {
    private:
        unsigned char _stage = 7;

    protected:
        ZumaTaurus(MonsterInfo *info);

        void ProcessAI() override;

        void Attack() override;

    private:
        void SpawnSlaves();
    };
}
